YAMZO [OZMAI]
“To a certain extent, the development of an individual artistic style can now be understood and replicated by AI. It initially lacks the "narrative", i.e. the story of the artist, but it can already offer a very good source of inspiration for artists today." (YAMZO, 2021)
Im OZM HAMMERBROOKLYN there is not only analogue art to marvel at. Still a little in the background and perhaps not immediately recognizable at first glance, there is a man working in the exhibit who deals with innovative digital-artistic concepts that set new standards for the art and cultural area. We're talking about Janis aka YAMZO. Since last year (2020) he enriches the team as well as the exhibit with his ideas and implementations and thus takes occupying an area that was previously so im OZM didn't give. This opens up for the company the designers of the art institution but also completely new promising ones for the visitors perspectives and options. Many of the projects of YAMZO are joint projects with others Actors and it may take some time before they complexity and the financial expenditure will be completely visible and tangible. But that The wait will be worth it.
YAMZO studied computer science, first obtained his diploma and then a doctorate and worked as a postdoc. His experiences during his occupations with biometrics and AI (Artificial Intelligence) acquired over the years are now flowing into various innovative projects for by OZM with a. But before these are the focus, something is first rowed back and other aspects are examined more closely in order to get started and understand the digital topic little to facilitate. So what does AI actually mean? What is meant by creativity and is it Dealing with digitality and technology artistically? Since the topic of AI is very extensive is and it would take us too far afield to describe everything related to it Sub-areas are focused.
Under the term "artificial intelligence", also known as "artificial intelligence" ("AI" or "AI"), there are different definitions in science that can be roughly divided into two strands: on the one hand, AI as an interdisciplinary field of research that analyses, maps, simulates or even replicates human (or more generally natural) intelligence and cognitive processes using computer-aided, logical and scientific methods. On the other hand, AI as an area or specific technique(s) of software development can be attributed to computer science. It is currently difficult to define the term AI in concrete terms, as it is used in various areas that do not have to have anything to do with one another. Scientific work with artificial intelligence began as early as the 1950s and 1960s. After a few years of research not dealing with it very extensively, it has been a popular topic in science and business again since the mid-1990s.
Thanks to sensational further developments, it can also be found in the public debate. Especially in combination with big data, i.e. the possibility of storing and processing large data sets, AI has since improved production and logistics processes and has found its way into our everyday lives. There are numerous expectations and fears associated with AI. Some of these assume an expected transformation of humans into a new, technologically superior species or the surrender of humans to an all-encompassing “superintelligence”.
For a few years, artificial intelligence has also been increasingly used in the field of different art genres. In the field of art, but also beyond, one question in particular is hotly debated, namely whether an AI can be creative. Projects like Next Rembrandt or Beethoven's Unfinished Symphony challenge the understanding we often have of art. In both projects, a work of art was created with the help of an AI. Next Rembrandt is a painting that faithfully reflects the artistic style of Rembrandt, making it look like it was painted by his hand. In the other project, Beethoven's 10th symphony was complemented by an AI trained by music experts and experts. So can a technical machine or software that is dependent on the know-how and training of people be creative? There is no "right" answer to this, because it always depends on what you mean by creativity and art. are e.g. E.g. the feelings and awareness of creating something and the orientation towards a certain goal are basic requirements for creating art? In the humanities, creativity is the ability to create new, to realize surprising, imaginative and valuable ideas, products or actions. Would the AI then do not fail due to the characteristics of surprise effect and novelty, since they are basically "only" can produce things that programmers teach her in advance? Or is it not like that even if theoretically everything can be calculated with an AI, the result is not due to something new despite everything can amaze? Or should the AI only be understood as a tool, such as a Spray can used by the artist to create a creation? With AI-generated art, the question also arises as to who is the author (artist) of a works is. The machine, i.e. the program or the programmer who developed the AI or the artists who serve as templates for the program? In this respect, the technical Imitation or copy of existing art also be art itself? Don't lose the artwork in the moment it reproduces its "aura" since its uniqueness and history is lost walk? Since the emergence of photography and film, the view of art and its Reception changed, because from then on very good reproductions were possible. through the Digitization and the AI are now (almost) perfect copies of music, pictures or Text documents possible, so that it is actually no longer possible to distinguish between the original and reproduction of a (digital) work of art. Now if the AI allows us to to constantly create and perfect art at the push of a button, so to speak, then goes through the Uniqueness also lost the authenticity of a work of art? There are many questions that arise in relation to the AI and the digital processes related to art. These do not apply not only our understanding of art and whether AI can be creative, but also the fact how we look at and perceive art. Whether the questions are ever answered with a simple "yes" or "no". are doubtful and, if at all, only time will tell.
But back to the artistic projects that YAMZO im OZM HAMMERBROOKLYN tracked. That main aspiration that stands above all and in which all other digital realizations with will be included, plans to transform the exhibit into an intelligent work of art. This is supported by an internal AI that OZMAI called. That means that OZM HAMMERBROOKLYN is designed as an intelligent, perceptual and sensitive work that should act on the artists and the visitors in the future. Depending on how the project will develop, it will become clear how the digital already affects our perception of public space changed and settled into our everyday consciousness. The focus here should also include the Raising awareness of topics such as geolocation, biometrics and capture by e.g. B. Cameras and Drones are standing because we are being watched in the city, as well as on the web. In addition, in cooperation with various experts, an extensive Knowledge database about graffiti, street art and urban art created, which the AI in OZM HAMMERBROOKLYN, can access to pass on this intellectual capital. It will be exciting to see which connections they draw from this and which contexts arise as a result will reveal. In the future it should also be OZMAI generated artworks type that then can not only be viewed, but which should also interact with people.
Another project is an app that is currently undergoing an internal test. her name is Graffiti compass. Anyone who asks can take part in the testing process and then use the app download from the Play Store. In the app, photos of graffiti from a local space can be uploaded will. The AI then checks whether it really is graffiti. If so, the image on the server of OZMs forwarded. Also, the place where the graffito was seen can be a short description and a rating made and uploaded by the user will. The picture will then be published on the website of OZMs published. Very nice on this one Project is that the graffiti images to a certain extent the appearance for example of a district can reflect. This can stimulate curiosity for places that are not yet so well known be woken up. The app also offers sprayers the opportunity to make an appearance. Just if their names are found more often, it is noticeable and sticks in the memory. Also will through that The collection of images from the app is a great connection between the art locations outside and the works inside interior of the art institution OZM visualized and created.
The third project Trainwriter.AI, which by YAMZO came to life will be on the roof of the exhibits can be found. More detailed information about the concept, visualizations and the current one Stand can be found on the site https://onezeromore.com/ozmai-2/ai-contain-art/ Find. In short it's about being on the roof of OZM HAMMERBROOKLYN to install a container on which an LED screen is attached to the long side facing the S-Bahn route. Once there a train along, either the train or the immediate surroundings of the train are shown on the LED screen in real time artistically alienated by the AI. The passers-by in the train can see these artistic Admire visualizations simultaneously on the container screen and for a brief moment escape daily routine. As a basis - or one could also say a source of inspiration - for the pictures, The AI has so far used the graffiti works of the artists Loomit, Darco FBI and OZ, the in OZM condition. But there is also another source where graffiti images come from and which the AI uses for its specially produced representations. There has been one for a few months now Camera that is in a window of the exhibit and, thanks to AI, detects whether it is on graffiti on passing trains entering Hamburg Central Station. Is that so the graffiti is recorded digitally and stored on the server. Each week the most current Pictures of the graffiti from the trains on the website https://onezeromore.com/ozmai-2/trainspotting/ presents. and YAMZO also wrote a nice blog post on the exact procedure https://onezeromore.com/ozm-trainspotting/, which gives a closer look.
YAMZO draws his knowledge from what he has already learned and from constant engagement with the subject AI and digitality. His handling of it is very innovative, since he z. B. Software used for others areas were developed, but he then transferred them to the art area, which created new ones Opening up possibilities and contexts. You can see this in the projects Graffiti Kompass or Trainwriter.AI. So it's about getting things to appropriate, use and modify them differently. This shows what is possible. employ at his work YAMZO recurring questions such as B: What is behind it? What can you do with it? Are there limits and if so, where are they? In this context He is also concerned with optimizing the access, availability and mediation of art. What can you do, for example, so that even more people can see art? Or what can you do to break the passivity of a work of art? Especially the street art and graffiti play an important role in these questions YAMZO, since in his opinion they have not are present enough and there are not many digital deployments here yet. Other genres such as B. Pictures of Old masters have been found in various apps for years. For example as Image processing program, where a filter of a well-known painting over a privately taken one photo is placed. Street art and above all graffiti, on the other hand, often have quite abstract design forms, which are not so easy to understand and learn even for an AI. And there is also infinite many of them. YAMZO therefore wishes from the projects in OZM HAMMERBROOKLYNthat through them an even greater networking between art, technology and public space takes place. But the digital projects should also increase the reach of the graffiti and street art genres and arouse even more public interest in it. In addition, the app graffiti compass offer unknown sprayers and street artists a platform on which their works can be displayed accordingly can be seen anonymously. And last but not least should OZMAI also as a source of inspiration for others artistic projects and works serve. Through these realizations shows YAMZO, that the The use of digital technologies can definitely create something new that impresses with its ingenuity and contains moments of surprise. This does not always only affect one object, but often also the Reception, which is essential when it comes to the perception of art. Although is OZMAI thereon instructed to learn from already existing art and knowledge, but YAMZO transmits as Programmers the existing in innovative contexts. Whether that is creative or not, everyone has to for decide for yourself. But art is more than just the creation of a work. The post-digital Age is still on the rise and the most unbelievable things are sure to come happen.